Deploy dedicated game servers across 14+ regions with auto-scaling, matchmaking APIs, and real-time monitoring. From indie to AAA — your backend infrastructure, handled.
Peak concurrent
Match latency
Server uptime
Global regions
Deploy game servers closest to your players. Auto-scaling spins up capacity in seconds. Multi-region failover keeps games running even when a region goes down.
Spin up dedicated game servers on demand across 14+ global regions. Auto-scaling that reacts in seconds, not minutes.
Skill-based, latency-aware matchmaking under one second. MMR, ping, party size, custom parameters — all handled.
Low-latency networking with client prediction, server-auth physics, and rollback. Tailored per game, not a generic SDK.
Unreal & Unity plugins, asset pipelines, automated builds, and AI copilot integrations. Plug into your existing workflow.
Server-side detection, encrypted packets, behavioral analysis. Runs where hackers can't reverse-engineer it.
Real-time analytics, A/B testing, event pipelines, and content updates — pushed live without any downtime.
Real titles, real players, real traffic. These products run on RaidFrame infrastructure in production today.
MMO with 200K concurrent players across 6 regions. Auto-scaling handles peak events with zero manual intervention.
DEPLOYED
99.9%
Competitive racing game with sub-30ms server tick rate. Dedicated servers in 14 regions with real-time matchmaking.
DEPLOYED
99.9%
VR multiplayer experience running at locked 90fps. Spatial audio, hand tracking, and persistent world state across sessions.
DEPLOYED
99.9%
Unreal, Unity, Godot, custom — deploy on RaidFrame regardless of engine. We handle the servers, you ship the game.
One CLI command to deploy dedicated game servers across 14 regions. Auto-scaling handles launch day traffic spikes automatically — no manual intervention, no panicked ops calls.
Built-in matchmaking APIs with skill-based ranking, latency optimization, and party support. Plug into your game client with a few API calls. No infrastructure to manage.
Real-time dashboards show player counts, server health, match latency, and cost per region. Push config updates and patches to live servers without downtime.
Deploy your game servers in under 60 seconds. Free tier available. No credit card required.